As an experienced architect who moved to the digital realm, Tatjana Dzambazova sees the line between the physical and virtual ceasing to matter. Until now, the digital world has been just a flat impression of reality, but creators can now use virtual tools to experience and re-create our tactile, three-dimensional physical world. The foundation of these tools is a high-quality, 3D digital model, and with the new process of photogrammetry, a series of ordinary photos can be transformed into these models—opening up digital creation to everyone. Scientists can capture every detail of hard-to-reach locations—and resurrect objects thought lost to time. Artists can fill new worlds with any object they can find. And all of us can document our lives more fully than ever before. [+]
This is a discussion about the above wiki. Concerns about the topic, its accuracy, inclusion of information etc. should be discussed here. Off-topic discussion not pertaining to the topic of the wiki will be removed.