You can edit something on the page right now! Register today, it's fast and free!
It can be difficult to wrap one's mind around the size and the reach of modern video- and online-game culture. But gaming isn't only outstripping more-traditional media in revenue (it overtook music in 2008), it's become a powerful lens to re-examine our culture at large. Tom Chatfield, a longtime gamer, is the arts and books editor at the UK current-affairs magazine Prospect. In his book Fun Inc., he argues that games, with their immersive quests and deeply satisfying (and carefully designed) virtual rewards, are a great place to test new approaches to real-world systems that need a reboot. [+]